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STEM/STEAMTweens 9-12
10 Fun Facts about STEAM That Will Make You Giggle
1. The “A” in STEAM stands for Art, meaning that STEAM combines Science, Technology, Engineering, Art, and Mathematics.
2. creativity and imagination are just as important as facts and figures in STEAM education.
3. STEAM can make all kinds of crazy things like a robot that paints pictures, or a 3D-printed T-Rex.
2. creativity and imagination are just as important as facts and figures in STEAM education.
3. STEAM can make all kinds of crazy things like a robot that paints pictures, or a 3D-printed T-Rex.
4. If you put together several pieces of STEAM, you can make a robot that makes its own ice cream!
5. You can make a robot with STEAM that can draw pictures, play music, and even play games.
6. STEAM isn't just for robots - it can also be used to create 3D models of buildings and landscapes.
7. Scientists use STEAM to discover new species in the deep sea, explore distant planets, and study the stars.
8. STEAM can even be used to make video games, music, and movies!
9. By using STEAM, you can help solve the world's biggest problems, like curing diseases or improving the environment.
10. STEAM stands for Science, Technology, Engineering, Art, and Mathematics. But STEAM can also stand for “Solve, Teach, Engage, Apply, and Make” – so you can use STEAM to create, teach, solve problems, engage with others, and even make a difference!
5. You can make a robot with STEAM that can draw pictures, play music, and even play games.
6. STEAM isn't just for robots - it can also be used to create 3D models of buildings and landscapes.
7. Scientists use STEAM to discover new species in the deep sea, explore distant planets, and study the stars.
8. STEAM can even be used to make video games, music, and movies!
9. By using STEAM, you can help solve the world's biggest problems, like curing diseases or improving the environment.
10. STEAM stands for Science, Technology, Engineering, Art, and Mathematics. But STEAM can also stand for “Solve, Teach, Engage, Apply, and Make” – so you can use STEAM to create, teach, solve problems, engage with others, and even make a difference!
STEM/STEAMTweens 9-12
Keywords:
After schoolFamilySummer fun